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- Gate – Jietai Kare no Chi nite, Kaku Tatakeri

Gate – Jietai Kare no Chi nite, Kaku Tatakeri
By yanai takumi
10 volumes
2006
Description
In August of 20XX, a portal to a parallel world, known as the “Gate”, suddenly appeared in Ginza, Tokyo. Monsters and troops poured out of the portal, turning the shopping district into a bloody inferno. The Japan Ground-Self Defence Force immediately took action and pushed the fantasy creatures back to the “Gate”. To facilitate negotiations and prepare for future fights, the JGSDF dispatched the Third Reconnaissance Team to the “Special Region” at the other side of the Gate. Youji Itami, a JSDF officer as well as a 33-year-old otaku, was appointed as the leader of the Team. Amid attacks from enemy troops the team visited a variety of places and learnt a lot about the local culture and geography. Thanks to their efforts in humanitarian relief, although with some difficulties they were gradually able to reach out to the locals. They even had a cute elf, a sorceress and a demigoddess in their circle of new friends. On the other hand, the major powers outside the Gate such as the United States, China and Russia were extremely interested in the abundant resources available in the Special Region. They began to exert diplomatic pressure over Japan. A suddenly appearing portal to an unknown world – to the major powers it may be no more than a mere asset for toppling the international order. But to our protagonists it is an invaluable opportunity to broaden knowledge, friendship, and ultimately their perspective towards the world.
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Publication Information
- Original Publisher
- alphapolis
- Original Language
- japanese
- Type
- Light Novel
Gate – Jietai Kare no Chi nite, Kaku Tatakeri Review & Spoilers - Novel Translator
My Thoughts on Gate – Jietai Kare no Chi nite, Kaku Tatakeri
"Gate" presents a fascinating premise: a portal opens in Tokyo, unleashing a medieval army and fantastical creatures upon the modern world. The Japan Self-Defense Forces (JSDF) swiftly retaliates, and the story follows their exploration and interaction with the world beyond the Gate. As a fan of both military fiction and fantasy, I was eager to dive in, and I found myself largely entertained, though not without some reservations.
First Impressions
The initial hook of modern military technology clashing with medieval forces is undeniably appealing. The idea of tanks and fighter jets going up against dragons and swordsmen is a visual spectacle that the novel delivers on. I also appreciated the protagonist, Youji Itami, a laid-back otaku who unexpectedly finds himself at the forefront of this interdimensional conflict. His character offers a unique perspective, contrasting the seriousness of the situation with his own quirky personality.
What Works Well
The action sequences are a major draw. The sheer disparity in power between the JSDF and the fantasy world's armies creates some thrilling and, at times, almost comical scenarios. I enjoyed the world-building, with its blend of magic, mythical creatures, and political intrigue. The characters, particularly the female companions Itami gathers from the other side, are well-developed and their gradual attraction to him feels organic. The novel also explores the potential consequences of such a monumental event, delving into the political and diplomatic complexities that arise from the opening of the Gate. It's not just about blowing up dragons; it's about navigating a whole new world with its own cultures, customs, and power structures.
Areas of Concern
However, I must address some of the criticisms I've seen leveled against this novel. Several readers have pointed out a perceived nationalistic bias, with the JSDF portrayed as overwhelmingly heroic and other nations depicted as opportunistic and self-serving. While I can see how some might interpret the story this way, I didn't find it overly distracting, though it is a point to consider. I also noticed some reviewers felt the political aspects of the story became too dominant in the later volumes, overshadowing the initial appeal of the military vs. fantasy conflict.
Click "Reveal" to show spoiler content
Final Verdict
Despite its flaws, "Gate – Jietai Kare no Chi nite, Kaku Tatakeri" is an enjoyable read, especially for those who appreciate military fantasy with a unique twist. The action is exciting, the world-building is intriguing, and the characters are engaging. While the potential for nationalistic bias and the shift in focus in later volumes are valid concerns, I believe the overall experience is still worthwhile. I'd recommend it to anyone looking for a fresh take on the isekai genre, just be aware of its potential shortcomings.
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