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Become a World Boss? No Thanks!
By duckweed leaves, fú píng yèzi, 浮萍叶子
79 chapters
2018
Description
Through a chance encounter in a RPG, Ye Ying, the [Player Boss] , accepted the invitation of [New Capital Gaming Co.] to participate in the Full-Immersion game, [Fan Tian]. ‘Mwahaha, mortals, are you all ready to accept your divine punishment? As the strongest player, I am going to dominate this game!’ ‘Wait why is everyone looking at me like that?’ *opens up status menu* —-World Boss…
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Publication Information
- Original Publisher
- sfacg
- Original Language
- chinese
- Type
- Web Novel
Become a World Boss? No Thanks! Review & Spoilers - Novel Translator
My Thoughts on Become a World Boss? No Thanks!
"Become a World Boss? No Thanks!" presents an intriguing premise: a gamer reincarnated as a raid boss dragon. The concept alone hooked me, promising a fresh perspective on the familiar game-world genre. While the initial chapters held promise, my overall impression is mixed.
First Impressions
The hook is undeniably strong. The idea of a player suddenly finding themselves in the scaly hide of a colossal dragon, a target for every adventurer seeking epic loot, is genuinely fun. I was eager to see how the protagonist would navigate this dangerous new reality and leverage their game knowledge. The story starts off pretty interesting, especially if you haven't read this exact premise before.
What Works Well
The non-humanoid protagonist is a definite plus. It's a refreshing change from the usual human-centric narratives that dominate the genre. The action scenes, when they occur, are engaging, painting a vivid picture of a dragon's might clashing against hordes of players. The early chapters do a decent job of establishing the MC's predicament and the challenges that come with being a walking, talking loot piñata. The initial concept of the MC being a world boss in the game world is fun and unique.
Areas of Concern
Unfortunately, the execution seems to falter as the story progresses. The narrative meanders, losing sight of its original premise. The focus shifts away from the game-world aspect, with other players practically disappearing from the story after the first few chapters. This is a huge disappointment. The world-building feels underdeveloped, and the characters, aside from the MC, are rather bland and forgettable.
The humor, which seems to be a significant focus, is a major point of contention. What some find silly, others find forced and unfunny. I can see how the author's attempts at comedic situations can come across as contrived, especially if the main character's personality feels inconsistent or overly exaggerated.
Final Verdict
"Become a World Boss? No Thanks!" has potential, but it doesn't quite live up to it. The initial concept is captivating, and the non-humanoid protagonist is a welcome change. However, the weak plot, inconsistent world-building, and divisive humor hold it back. I'd recommend approaching with caution, and perhaps waiting to see if the author can reignite the initial spark and deliver on the story's original promise.
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