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I Became an In-game NPC
By 猛虎啃蔷薇
57 chapters
Description
21st century kid got onto a virtual game 600 years into the future, with a freak combination of events gets to play as a NPC! The first system job is to undertake the roles of helping new players create their character. Want to choose as one of the hidden race? OK, this is a s*avery contract, up to you to sign it or not! Entering the game as a player and creating a personal game character, the only advantage I have… The choice of selecting a powerful race! Walking alone to the peak, bringing the present world to advance by leaps and bounds, the abnormal path starts from this first step!
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Publication Information
- Original Publisher
- qidian
- Original Language
- chinese
- Type
- Web Novel
I Became an In-game NPC Review & Spoilers - Novel Translator
My Thoughts on I Became an In-game NPC
Alright, let's dive into "I Became an In-game NPC." This novel definitely has a unique premise, and while it grabbed my attention, it's not without its quirks. The idea of a consciousness trapped in a VRMMO after a coma, only to be reborn as an NPC, is pretty intriguing. It feels like a blend of "The Matrix" and ".hack//," which immediately sparked my interest.
First Impressions
The initial chapters seem to lay the groundwork for something bigger, which I appreciate. There's a definite sense of mystery surrounding the mainframe that controls the VR world, and how it essentially forces the MC to "contribute" or face deletion. That kind of high-stakes situation immediately creates tension.
What Works Well
I really enjoyed the concept of the MC retaining his personality as an NPC. It sets the stage for some interesting internal conflicts and interactions with other players. The translation quality seems solid, and the chapter lengths are manageable, making it easy to jump in and out of the story. The blend of action, fantasy, and mystery genres definitely keeps things interesting.
Areas of Concern
However, I did have some reservations. The dialogue sometimes felt a bit simplistic, and some of the scenarios seemed a little far-fetched. For example, one particular situation involving fog in the game and the reactions of other players struck me as somewhat unrealistic. The idea that every player would just stop and argue with NPCs rather than trying to adapt seemed a bit of a stretch. This is a problem that, if pervasive, could damage my enjoyment of the novel.
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Final Verdict
Overall, "I Became an In-game NPC" has a compelling premise and some genuinely interesting ideas. The world-building has the potential to be great, and the MC's unique situation creates ample opportunity for character development. However, the novel could benefit from more nuanced dialogue and more believable character interactions. It's a solid 3.5/5 for me. I'd recommend giving it a try if you're a fan of VRMMO stories with a twist, but be prepared for some potentially frustrating moments.
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