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Create a BUG Every Ten Hours
By 不谈
1227 chapters
Description
I missed the game helmet and dropped a golden finger! Su Bai has an extra progress bar that no one can see, and he can create a bug every 10 hours! For the first BUG, Su Bai entered the game more than ten hours ahead of the global players! After all the players enter the game, Su Bai has reached the upper limit of the Novice Village level and is still fully equipped! Just in time, the time is up, and we can create BUG again! This time, Su Baika entered the village chief’s house. Because there was something in it that made Su Bai very concerned. Emmmmm… Su Bai never expected that when this card entered, he was actually given by a goddess…
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Publication Information
- Original Publisher
- tadu
- Original Language
- chinese
- Type
- Web Novel
Create a BUG Every Ten Hours Review & Spoilers - Novel Translator
My Thoughts on Create a BUG Every Ten Hours
I went into "Create a BUG Every Ten Hours" with a healthy dose of curiosity, intrigued by the premise of a protagonist who could, well, create a bug every ten hours. The initial concept seemed ripe for comedic chaos and power-fantasy fulfillment within a VRMMORPG setting. However, my experience was a bit of a rollercoaster, with some exciting highs and unfortunately, some rather jarring lows.
First Impressions
The early chapters definitely hooked me with the protagonist's acquisition of his unique ability. The idea of him exploiting game mechanics for personal gain was initially appealing. There was a certain charm in seeing him navigate the game's systems in unconventional ways.
What Works Well
The novel shines when it embraces its comedic elements. Some of the early exploits and interactions with NPCs were genuinely funny, and the fast-paced nature of the plot kept me engaged for a while. I also appreciated the initial world-building; the VRMMORPG setting felt immersive, and the descriptions of the game's mechanics were interesting.
Areas of Concern
Unfortunately, the novel suffers from several issues that significantly impacted my enjoyment. The quality of the writing and translation was a major hurdle. At times, sentences felt nonsensical, and the constant swapping of pronouns made it difficult to follow the narrative. The fight scenes, too, felt repetitive and lacked depth, often boiling down to simple exchanges of damage numbers.
I also found the character interactions and development to be lacking. The protagonist's arrogance and the seemingly instant worship he receives from other players felt unearned and unrealistic. The inclusion of a harem, while a common trope, felt forced and excessive, especially given the questionable age of some of the characters involved.
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Final Verdict
"Create a BUG Every Ten Hours" had the potential to be a fun and engaging read, but it ultimately falls short due to its weak writing, shallow characters, and questionable plot developments. While the initial concept is intriguing, the execution leaves much to be desired. I can only recommend this novel to readers who are willing to overlook its flaws and are primarily seeking a mindless power fantasy with a heavy dose of harem elements.
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