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I’m Just a Mob Character, but I Picked Up a Villainess — I Don’t Know Anything About the Game’s Story, So I’ll Do Whatever I Want
By キー太郎
2024
Description
In a world that feels like a familiar game from a past life, Randolph Victor, known as Randy, has trained himself following his curiosity. One day, due to a certain incident, he realizes that this world is actually the setting of an “otome game.” An otome game world—what a surprise. And from his position in this world, no matter how you look at it, Randy is just a nameless mob character. Randy, a true “mob of mobs” with no special knowledge or notable traits, unexpectedly encounters and takes in a villainess who was supposed to be exiled from the country. A reincarnated person with no game knowledge, Randy is a poor mob noble. Together with the exiled noblewoman, Elizabeth, and the ancient great wizard who was supposed to be the final boss, the three join forces. This marks the beginning of a brand new story that never existed in the original game. Standing in their way is the heroine who knows the game inside and out, her ensnared followers, and the powerful figures of the nation who lurk behind them. Against all these opponents, who are far superior to mere mobs, the poor nobleman’s son, the exiled noblewoman, and the despised witch begin their dramatic rise and tale of revenge.
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Publication Information
- Original Publisher
- kakuyomu
- Original Language
- japanese
- Type
- Web Novel
I’m Just a Mob Character, but I Picked Up a Villainess — I Don’t Know Anything About the Game’s Story, So I’ll Do Whatever I Want Review & Spoilers - Novel Translator
My Thoughts on I’m Just a Mob Character, but I Picked Up a Villainess — I Don’t Know Anything About the Game’s Story, So I’ll Do Whatever I Want
This title is quite a mouthful, and the story itself is a mixed bag. It's another entry in the popular "isekai'd into an otome game" genre, and while it has potential, it doesn't quite stick the landing for me.
First Impressions
The premise is intriguing. Our protagonist, a mob character with no knowledge of the game's plot, ends up involved with the villainess. This setup promises a fun subversion of genre tropes and a chance to see how an oblivious MC shakes things up. I was initially hooked by the possibilities.
What Works Well
Some readers have found the storyline deeply engaging, especially the war scenes and political maneuvering. The romance, described as "fluffy," is a definite plus for those seeking a lighthearted read. I can see the appeal of a story that doesn't rely on straightforward revenge but instead explores political strategy and character psychology. The idea of a nuanced approach to justice, where redemption is possible, is refreshing. It's also nice that the chapters are a manageable length and the story is fast-paced.
Areas of Concern
However, I also see some significant issues. Several readers mentioned that the MC comes across as a "lucky idiot" rather than a cool and collected strategist. This is due to plot points that feel forced and contrived, where characters act illogically to advance the story. The biggest issue seems to be the slow pace of the plot in regards to the characters' goals of revenge, with some feeling that the story lacks focus and direction. There's a sense that the author is prioritizing humor and "cool" moments over a coherent and believable narrative. The villainess dynamic can also be a turn off for readers not wanting a split-personality love interest.
Final Verdict
"I’m Just a Mob Character..." has some bright spots, particularly if you enjoy lighthearted romance and don't mind a less-than-perfect plot. However, the forced plot points, slow plot progression, and shallow character development ultimately hold it back. It's a decent read if you're looking for something casual, but it doesn't quite live up to its potential.
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